#rpg story time
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tenivan · 5 hours ago
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Today I got to run a one shot in @level2janitor 's Iron Halberd system! There was only one player, who played two characters: an elf with a glaive, and a human with a longbow. These PCs were established to be mercenaries working for one of two warring kingdoms. The goal of this adventure was to get three handcarts of stolen loot from a ruined fortress that a group of raiders had holed up in to lick their wounds after a bad raid. There were 20 raiders in total, some guarding specific locations, others relegated to the random encounter table. The PCs traveled to a spot about an hour away from the keep, out in the woods, and set up camp until evening. Then they lit a bonfire and hid behind a fallen tree beyond the firelight. When a group of soldiers from the keep came to investigate, they ambushed them, killing two but failing to stop the third from fleeing. The next morning was spent playing hide-and-seek with hunting parties from the keep, each side attempting to find and get the drop on the other. The PCs set two successful ambushes, killing another five raiders without suffering so much as a scratch. After that, the PCs decided to stoop to a new low. They foraged for poisonous mushrooms, then crawled into a cave beneath the keep to get to the aquifer that the well drew from, where they sprinkled in the ground up poison mushrooms. They then drew back and waited a few hours. Finally, they entered the keep, fought the few remaining guards who could still stand, and located the loot they were looking for. They also found that the raiders had converted the keep's chapel into a field hospital, which now contained over a dozen injured raiders, most of them in agony from the poisoned well water. In the end, one raider was spared and allowed to try to tend to the injured. But the mercenaries got their loot. Despite having fewer than the recommended minimum number of player characters, the game actually went really well. Character creation was smooth and made sense, and each character took under 20 minutes to make, even with no prior experience. The gameplay itself was also quick and reasonably intuitive. The PCs had very few advantages beyond their wits, and the combat was very lethal, but not so dangerous that PCs would randomly die to a stiff breeze (or a house cat!). This made it feel a lot more like a fantasy novel. Honestly, it felt a bit like a Fritz Leiber story, except without the omnipresent racism and sexism. I'm sure that's by design, going off of the inspiration material's inspiration material if nothing else. All in all, a very fun system. I would definitely recommend it for anyone interested in OSR games.
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beauh · 5 months ago
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All voices by me!
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roscolate · 5 months ago
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I’M LEGIT TEARING UP RIGHT NOW 🥹🥹🥹😭😭😭
MY BOIS ARE BACK THE MARIO AND LUIGI RPGS ARE BACK OMG I CAN’T BELIEVE THIS RN 😭😭😭
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marioandluigicollab · 23 days ago
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Happy Brothership Day!
Thank you everyone for participating in the Mario & Luigi: Art Collab (-Ship)! It's been a wonderful journey for us all, we hope you had a great time and enjoy the canvas with everyone's wonderful work on it!
You can find the full canvas and credits to all of our participants here!
Edit: We've made a few minor changes for version 2! Check out our newest version of the canvas!
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poorly-drawn-mdzs · 5 months ago
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Party of one (divided into four)
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silenzahra · 2 months ago
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Brothership: nods and references to previous M&L games ❤️💚
While I watched the new Brothership trailer yesterday, I noticed a few elements from the previous M&L games that were included in the new one, and since I love them dearly, you best believe that I SCREAMED with every new reference that I noticed 🤩
So I decided to put them together in this post, though I'm probably missing some of them since it's been a LONG time since I last played them, so you're all more than welcome to add the ones you noticed if you don't see them in this post.
Let's start with Superstar Saga! In this game, there are a few times when Luigi must get inside a barrel in order to progress with the story, like for instance, in Chucklehuck Woods or Woohoo Hooniversity.
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And then in Brothership!!!!!
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Luigi does it AGAIN OMG the way I YELLED 🤩🤩👏👏
Then we move on to Partners in Time and find the special move that turns the brothers into a ball:
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And in Brothership... it's back!!!!!
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Luigi crying while he hugs Mario, this one is pretty obvious: it made me think immediately of Bowser's Inside Story:
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He's so cute I wanna hug him too 🥺💚
Moving on to Dream Team, I really don't know why, but these Idle guys who made Luigi fall asleep remind me A LOT of these four guys you have to fight in Dreamy Wakeport (Heavy Zest, Sorrow Fist, Thunder Sass and Beef Cloud) in order to wake up Big Massif:
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This might be just me, but I do believe they took some inspiration when creating them. And btw, the city where we see Luigi having a drink and relaxing and that we've seen in previous trailers? It reminds me SO MUCH of Wakeport:
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Am I the only one who sees the similarities? 😅
And finally, last but not least...
THE FREAKING BOMB DERBY FROM DREAM TEAM IS BACK 🤩🤩🤩🤩🤩
I swear, the SQUEAL I let out when I saw this in the new Brothership trailer must have been heard on the other side of the world. This was my freaking FAVORITE Bros. Attack from Dream Team, I was SO GOOD when using it (not without a few times of the bombs exploding in poor Luigi's face before I got the hang of it 😂).
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Seriously, oh my God, I freaking LOVE this attack. I'm over the damn moon to know that I'll get the chance to play it again in Brothership 🥲 This game hasn't come out yet and it's already made me SO HAPPY. Thank you SO MUCH for this, Nintendo. This game is a freaking dream come true 😭❤️💚
Before I go, I didn't double-check the enemies, but I know there are a few that also come from these previous games! Feel free to add them if you'd like, as well as anything else I might have missed 🥰
And also... SPOILER under the cut!!
This one, I saw it in this video which features TONS of footage from the game, and decided to add it down here just in case because it's a very touching thing and I'd totally understand some people wanting to be surprised when playing 🥹
So if you check it, I warned you! And if you don't, hope you enjoyed this post and let's share the hype for this game coming in less than a month!!! 🤩🤩👏👏
So the spoiler is...
When one of the bros faints, the other does the EXACT same thing as in Superstar Saga 🥹🥹🥹
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I'm so freaking MOVED this is so damn TENDER and I'm beyond ELATED that they brought it back in Brothership 😭😭😭 The brothers ever!!!! ❤️💚
EDIT: My dear friend @megamagimugi wisely pointed out that they also do this in the other games, only that differently: carrying each other in their backs or in the case of Partners in Time, the babies carried away their fallen adult selves. Can't remember a thing about Paper Jam though.
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ips-northstar-official · 1 month ago
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Hey I love the folk lore regarding each of your frames, I'm compiling a little history for them to share with my pilot team! Any records on what the Caliban was based on, or what work it might've done to help those on the frontier? For some reason it was one of the few I couldn't find any decisive records on...
Don’t worry about it
—the Intern
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ptewie · 5 days ago
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How a random assortment if indie game characters would react to you coming out: a 🧵 (Part 1)
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“Ah! Fear not my friend! It does not matter if you are a dandy, fairy, or whatever else you wish! You are one of us!
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“Aumhnhmubgmhnaaa.,.,. *sniff* abuhbhgb.,.,.”
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“Like Ellen?”
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“OK. “
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“HUH?!? Wait, what? Since when?!?…Oh shoot, I’m sorry! I’m happy for you, I swear!!! I just would have never expected it…”
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“Brblblblblrvbl!”
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“…”
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(thumbs up) :)
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“That’s great and all…but we need to escape this dimension!!”
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❤️ Yo your one hot hotbaby
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"Um... good for you?! (I have never met this person in my life...)"
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(Slurs)
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"Boop!"
(hits you with an umbrella)
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"Ha, you would be."
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(After explaining it to him 4 times) "Ohh... Okay! Now I get it!" (lying)
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"Wonderful, me too. Now then, could you point me towards the exit?"
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"...?!"
(nods)
"Thanks!"
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"ha, fag." (is bi)
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[THOUGHT GAINED: Homo-Sexual Underground]
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"Honk!"
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"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
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"GIVE ME YOUR BLOOD"
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(Hits you with the dream nail to read your internal thoughts)
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"Don't make it your personality, okay?"
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(seconds away from a panic attack) "Nice-a!"
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"Do you have 2 dollars for the funfair? I am incredibly pregnant."
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"..."
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"I don't care. Move aside."
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"Abwah"
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"If you want to survive, you will need to create weapons and shelter! Start by chopping down trees and gathering wood!"
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starflungwaddledee · 6 months ago
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Have you noticed that Red Butterfly is keep following you?
And no, most of the butterflies don't follow anyone but scents of nectar.
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starstruck regained +5 points of emotional health! she remembered this is meant to be an adventure, and looks forward to seeing some exciting things! just not this particular butterfly, it seems.
<< prev || [masterpost] || next >> additional ask by @maybeher0
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haveyouplayedthisttrpg · 6 months ago
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Have you played GLITCH : A Story of the Not ?
By Jenna Katerin Moran
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The world is wrong. Broken. A crime against the void. But trying to destroy it didn't actually help.
Glitch is a game about struggle and hope. About living in a broken world. About chronic illness, if your illness was something like being slowly trapped in amber and came with a side-order of divinity.
Join the Rider's Abstinence Society - those who abstain from destroying the world. Set aside your god-slaying weapons. Solve mysteries. Debate philosophy and identity. Witness wonder, and sorrow, and beauty. Wield the ineffable powers of the void to protect that which you care about instead of tearing down what you don't.
Learn to grow, and change, and, eventually, to let go. To be a person instead of a superweapon. To live, until such time as you cannot.
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anethiawoods · 21 days ago
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playing slay the princess as intended (watching your friend stream it and then roleplaying as improvised ocs for each of ur runs)
#anethia collectibles#slay the princess#so ...#run 1 is i think the witch/thorns where we chose to be very stoic and silent throughout#run 2 is the paranoid/nightmare route (fav) bcus i wanted to get to ask more qns that round and somehow that ended up leading to my poor#little curious guy getting so broken and fractured :3#run 3 is the hero/deconstructed damsel route ....#run 4 is the tower! and being a little shit who is by hell and highwater NOT kneeling down#run 5 is the spectre ... roleplayed as guy who is for reasons he doesnt understand just wants it to be over#and MEOW anyway#nobody told me this game was an rpg .....#but its cool ! i love romances :]#i think its awesome ... the way the hero and the princess are . changing over time . over with each reset#the way they find each other in the long quiet ...... its something so#i love it ...#the hero is so guilty for hurting the princess that he loves and he is scared of hurtign and he wants peace and he doesnt want the eternity#of it .... he loves the . shifting mound (?) is it (?) as much as he hates the work she makes her do as much as he loves todo the workforher#like a blank slate knowing nothing . except that broken wounds can be healed . and then he meets her. and then he meets her over and over#its a million meet cutes for the hero and the princess snd a sweeping tale of love and devotion and salvation in the long wuiet#how many more vessels do you need .....#and its fun to. at least how i played it . the things the hero picks up on#knowingly or unlnowingly with each run#its soooo#every 'remain silent' feels like a callback to the first libe#telling the voices 'itll be okay' after the brightness of the damsel snd that 'ill be okay' after the selfishness n suffering of apotheosis#or after the deconstructed damsel route . and then to the last run. becoming the damsel. seeing it throughcher eyes#and its so . this culminating ammassing of allcthese voices .... and it comes to it all being reflected at eachcother#spectre posseses hero and shifting mound and player becomign whole#anyway i like this love story i find it very tender and swet#... anyway ! this is . none of this is analysis these are just my ocs and the story i made up whilst playing
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fawfulydoo · 3 months ago
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pownicmania5000 · 5 months ago
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Welcome to the M&L small companion family
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cali-kabi · 5 months ago
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~ Paper Mario Thousand Year Door🌟 Chapter 5: The Key to Pirates 🏴‍☠️
I really love this chapter, the story is so good ;w; I love admiral Bobbery so much <3💙
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thelovelycircusau · 6 months ago
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~ Prince Caine’s Tour
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“I.. I think I enjoy a Tour actually.. s,seeing as that I’m new here-“ you stammer, you don’t know much about this world, but this Prince seems rather nice at least- you witness what seems to be a smile from him before being scooped up and cradled, then a white FLASH before suddenly being Teleported outside, high above everything- you scream, terrified of heights, but also the suddenness of it. You dig your face into his chest puff thing before feeling calm enough to look down at the land you’ve found yourself in. His large long hand sort of petting you gently, as to help soothe you. Your cheeks are so red at this point- you wonder if he’s aware?
Deep breath… you look down, clinging very tightly to your tall thin Tour Guide-
All around you is dark yet colorful space- so much space.. but as you dare to look down you see it- white & pink heavenly clouds, a golden very feminine futuristic castle, the “circus” that looks more like a Hotel Resort than anything- and lots of other places. To the left you notice the forested area, as well as a rather beautiful looking well maintained Garden, a Silver looking Futuristic City, lots of lights, people w Usernames over their players running around. You notice a Coliseum like place, w a bubble dome over it, splatters of blood and muffled noises.. tearing your eyes from that you see what appears to be a Fair or Theme Park? To the right of that looks to be a very relaxing looking Beach, w water that flows over the edge in a waterfall. You squint, wondering what that Center of some sort is? “Hmm..”.
Prince Caine says nothing for the moment, just lets you look it all over for the time being.
As you continue to take in the view, you see some other floating clouds, with their own individual places- one seems to have characters from media you recognize, some you don’t, another cloud looks to be a giant Day Care or Kids Play-Place, then you notice the other floating forest in its own cloud right above the others below- it… scares you, but you also feel intrigued.
After you’ve gotten a good look at it all The Prince asks you where you’d like to go or if you’d like him to explain it to you? He tells you it’s all marvelous and there’s something for just about everyone!
You hold onto him, thinking it over..
// The Map:
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Close up of Pomni experiencing Fear of Heights mixed with Teleport Sickness & Caine, so happy to show her around //
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iridescentjellyfish · 16 days ago
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my copy of brothership arrived yesterday and now i can safely say this
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